live Aquarium: Using wave function collapse algorithm
A procedural aquarium generator which uses wave function collapse algorithm to generate world with live fishes, with additional bezier mode
Modes: (click on normal mode button to change to Bezier mode and vice versa)
Normal Mode: runs simple tile based WFC (disadvantage: an open path is not many times available making it less predictable and less usable in real world applications).
Bezier Mode: Uses bezeir curve to collapse a random path first so that an open path is mostly guaranteed.
GitHub Link: https://github.com/BhaveshSolanki32/wave-function-collapse
| Status | Released |
| Category | Other |
| Platforms | HTML5 |
| Author | Bhavesh solanki |
| Made with | Unity |
| Tags | algorithm, aquarium, demonstration, fish, Procedural Generation, procedural-realtime-world-generation, wave-collapse, wave-function, wave-function-collapse, wfc |





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